As mentioned in my last post, for some time now I’ve had a new design in mind for this site. It’s current state has been around since around September ’08, so I’m itching for a change. The current design was devised in an attempt to create a stylish, professional looking frame for displaying my work. I was looking to better my career at the time and was determined to have a fully functional online portfolio in a finished state (for the first time since my university project, Design by BlueCow). The gradients were intended to draw the eye toward the content, whilst the grey colour scheme was to allow the coloured images of my work speak the loudest, helping the information hierarchy – and a bit of colour on a grey canvas always looks good and grabs attention.
Many many months, a few haircuts, and a new job later, I’m back! Yes, I’ve been a busy boy… And what better day to start getting back into my blogging habit than the strangest day of 2010 – 110110, which has a lovely binary ring to it. Strangest until October 10th anyway. (Not that I had built up much of a habit, but I was working on it )
I spent a lot of 2009 wishing to work for people I liked, creating work that I was proud of. I was searching for an opportunity to design, be creative, and develop my skill. I was lucky enough to get this opportunity! Since late September ’09 I have been working as the principle print designer at Mac games publisher, Feral Interactive. In this role I am now responsible for the design and artworking of all printed items and the odd digital/web work. This includes corporate and consumer marketing pieces, e-newsletters, sales brochures, DVD labels, sleeves and boxes, disk icons, folder backgrounds and the occasional in-game graphic or screen. If you’re an owner of the recently released BioShock port, or are a fan of MacFormat, then you may have seen some of my work already. I’m thoroughly looking forward to the release of the first title I’ve been involved heavily with, Rome: Total War – it will be a real thrill to see a product I’ve worked on ‘in the wild’, so to speak.
Sorry to any readers for the lack of new content! I’ve had a lot on recently and have let my blogging, tweeting and general web presence slip a bit…
I’m a day away from a week long break, after which I hope to achieve a long list of things. These include:
As mentioned in my previous post, Push Forward, I have the opportunity to make some vast improvements to the structure and coding of a new website that my employers are launching. Unfortunately, I’ve been instructed to complete the site as it is first, and worry about this stuff later – mainly due (I think) to the people in charge’s lack of understanding surrounding the advantages of designing and building to web standards.
I have therefore been scouring the Internet for ammunition to backup my argument when the time comes to put my case forward. There are a lot of useful articles out there, but for my purpose, this short presentation from boagworld.com sums it up excellently:
So, we are now well into the year 2009.
Unfortunately my aim to finish this and my freelance site over the Christmas holiday period was thwarted by the flu pandemic which seems to of hit the majority of the UK. However, all is not lost! I have now got my freelance site, design-is.co.uk, to a stage where I’m happy enough to push forward and get some stationery printed up and flyers/business cards handed out.
As a designer, technology is closely linked with every aspect of my day-to-day life. Since an early age I have utilised the software at my disposal to bring ideas and sketches to life.
What better subject to blog about? Yes, another blog about design and the technology used in our business, but with a little of me thrown in for good measure. Hopefully you'll enjoy my thoughts...